@ARTICLE{Woszczyk_Wiesław_Virtual_2012, author={Woszczyk, Wiesław and Ko, Doyuen and Brett, Leonard}, volume={vol. 37}, number={No 1}, journal={Archives of Acoustics}, pages={109-113}, howpublished={online}, year={2012}, publisher={Polish Academy of Sciences, Institute of Fundamental Technological Research, Committee on Acoustics}, abstract={Virtual or active acoustics refers to the generation of a simulated room response by means of electroacoustics and digital signal processing. An artificial room response may include sound reflections and reverberation as well as other acoustic features mimicking the actual room. They will cause the listener to have an impression of being immersed in virtual acoustics of another simulated room that coexists with the actual physical room. Using low-latency broadband multi-channel convolution and carefully measured room data, optimized transducers for rendering of sound fields, and an intuitive touch control user interface, it is possible to achieve a very high perceived quality of active acoustics, with a straightforward adjustability. The electroacoustically coupled room resulting from such optimization does not merely produce an equivalent of a back-door reverberation chamber, but rather a fully functional complete room superimposed on the physical room, yet with highly selectable and adjustable acoustic response. The utility of such active system for music recording and performance is discussed and supported with examples.}, type={Artykuły / Articles}, title={Virtual Acoustics at the Service of Music Performance and Recording}, URL={http://journals.pan.pl/Content/101579/PDF/15_paper.pdf}, doi={10.2478/v10168-012-0015-6}, keywords={virtual acoustics, active acoustic architecture, room acoustics, room impulse response, low-latency convolution, performer-room interaction, music recording, acoustic enhancement, active acoustics}, }