TY - JOUR N2 - In the early days, consumption of multimedia content related with audio signals was only possible in a stationary manner. The music player was located at home, with a necessary physical drive. An alternative way for an individual was to attend a live performance at a concert hall or host a private concert at home. To sum up, audio-visual effects were only reserved for a narrow group of recipients. Today, thanks to portable players, vision and sound is at last available for everyone. Finally, thanks to multimedia streaming platforms, every music piece or video, e.g. from one’s favourite artist or band, can be viewed anytime and everywhere. The background or status of an individual is no longer an issue. Each person who is connected to the global network can have access to the same resources. This paper is focused on the consumption of multimedia content using mobile devices. It describes a year to year user case study carried out between 2015 and 2019, and describes the development of current trends related with the expectations of modern users. The goal of this study is to aid policymakers, as well as providers, when it comes to designing and evaluating systems and services. L1 - http://journals.pan.pl/Content/116322/PDF/aoa.2020.133152.pdf L2 - http://journals.pan.pl/Content/116322 PY - 2020 IS - No 2 EP - 328 DO - 10.24425/aoa.2020.133152 KW - audio coding KW - broadcasting KW - mobile devices KW - multimedia KW - signal processing KW - streaming services A1 - Falkowski-Gilski, Przemysław PB - Polish Academy of Sciences, Institute of Fundamental Technological Research, Committee on Acoustics VL - vol. 45 DA - 2020.05.10 T1 - On the Consumption of Multimedia Content Using Mobile Devices: a Year to Year User Case Study SP - 321 UR - http://journals.pan.pl/dlibra/publication/edition/116322 T2 - Archives of Acoustics ER -