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Abstract

This paper introduces a new comprehensive procedure for both geometric and colour calibration of structured light system. In order to perform both geometric and colour calibration procedure, a new calibration artifact is proposed. The intrinsic and extrinsic parameters of projector and camera are estimated by using an extended pinhole camera model with a tangential and radial distortion. Camera image plane coordinates are obtained by extracting features from images of a calibration artifact. Projector image plane coordinates are calculated on the basis of continuous phase maps obtained from a fringe pattern phase reconstruction procedure. In order to stereo calibrate camera-projector system, pairs of corresponding image plane points are calculated with subpixel accuracy. In addition, one of three pattern views is used in colour calibration. RGB values of a colour field pattern detected by camera and their reference values are compared. This comparison leads to derivation of a colour transformation matrix. The performance of the proposed method is tested by measuring plane, sphere and distance reference. Also 360 degrees complex object 3D model from a set of measurements is obtained. Residual mean errors for all tests performed are calculated.

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Authors and Affiliations

K. Szelag
G. Maczkowski
R. Gierwialo
A. Gebarska
R. Sitnik
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Abstract

This paper proposes a method for offline accurate ball tracking for short volleyball actions in sport halls. Our aim is to detect block touches on the ball and to determinate accurate trajectory and impact positions of the ball to support referees. The proposed method is divided into two stages, namely training and ball tracking, and is based on background subtraction. Application of the Gaussian mixture model has been used to estimate a background, and a high-speed camera with a capture rate of 180 frames per second and a resolution of 1920 × 1080 are used for motion capture. In sport halls significant differences in light intensity occur between each sequence frame. To minimize the influence of these light changes, an additional model is created and template matching is used for accurate determination of ball positions when the ball contour in the foreground image is distorted. We show that this algorithm is more accurate than other methods used in similar systems. Our light intensity change model eliminates almost all pixels added to images of moving objects owing to sudden changes in intensity. The average accuracy achieved in the validation process is of 0.57 pixel. Our algorithm accurately determined 99.8% of all ball positions from 2000 test frames, with 25.4 ms being the average time for a single frame analysis. The algorithm presented in this paper is the first stage of referee support using a system of many cameras and 3D trajectories.

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Authors and Affiliations

P. Kurowski
K. Szelag
W. Zaluski
R. Sitnik
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Abstract

The use of technology in sports has increased in recent years. One of the most influential of these technologies is referee support systems. Team sports such as volleyball require accurate and robust tracking systems that do not affect either the players or the court. This paper introduces the application of intrinsic and extrinsic camera calibration in a 12-camera volleyball referee system. Intrinsic parameters are calculated by using the classic pinhole model and Zhang’s method. To perform extrinsic calibration in real time, the volleyball court is treated as a global calibration artifact. Calibration keypoints are defined as court-line intersections. In addition, a new keypoint detection algorithm is proposed. It enables achievement of an accurate camera pose in regard to the court. With all 12 cameras calibrated in a common coordinate system, a dynamic camera stereo pair creation is possible. Therefore, with known ball 2D image coordinates, the 3D real ball coordinates can be reconstructed and the ball trajectory can be estimated. The performance of the proposed method is tested on a synthetic data set, including 3Ds Max rendering and real data scenarios. The mean camera pose error calculated for data biased with keypoint detection errors is approximately equal to 0.013% of the measurement volume. For the real data experiment with a human hand phantom, it is possible to determine the presence of the human phantom on the basis of the ball reflection attitude.

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Authors and Affiliations

K. Szelag
P. Kurowski
P. Bolewicki
R. Sitnik

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