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Abstract

There are many industrial environments which are exposed to a high-level noise, sometimes much higher than the level of speech. Verbal communication is then practically unfeasible. In order to increase the speech intelligibility, appropriate speech enhancement algorithms can be used. It is impossible to filter off the noise completely from the acquired signal by using a conventional filter, because of two reasons. First, the speech and the noise frequency contents are overlapping. Second, the noise properties are subject to change. The adaptive realisation of the Wiener-based approach can be, however, applied. Two structures are possible. One is the line enhancer, where the predictive realisation of the Wiener approach is used. The benefit of using this structure it that it does not require additional apparatus. The second structure takes advantage of the high level of noise. Under such condition, placing another microphone, even close to the primary one, can provide a reference signal well correlated with the noise disturbing the speech and lacking the information about the speech. Then, the classical Wiener filter can be used, to produce an estimate of the noise based on the reference signal. That noise estimate can be then subtracted from the disturbed speech. Both algorithms are verified, based on the data obtained from the real industrial environment. For laboratory experiments the G. R. A. S. artificial head and two microphones, one at back side of an earplug and another at the mouth are used.

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Authors and Affiliations

Mariusz Latos
Marek Pawełczyk
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Abstract

Available methods for room-related sound presentation are introduced and evaluated. A focus is put on the synthesis side rather than on complete transmission systems. Different methods are compared using common, though quite general criteria. The methods selected for comparison are: Intensity Stereophony after Blumlein, vector-base amplitude panning (VBAP), 5.1-Surround and its discrete-channel derivatives, synthesis with spherical harmonics (Ambisonics, HOA), synthesis based on the boundary method, namely, wave-field synthesis (WFS), and binaural-cue selection methods (e.g., DiRAC). While VBAP, 5.1-Surround and other discrete-channel-based methods show a number of practical advantages, they do, in the end, not aim at authentic sound-field reproduction. The so-called holophonic methods that do so, particularly, HOA and WFS, have specific advantages and disadvantages which will be discussed. Yet, both methods are under continuous development, and a decision in favor of one of them should be taken from a strictly application-oriented point of view by considering relevant application-specific advantages and disadvantages in detail.

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Authors and Affiliations

Jens Blauert
Rudolf Rabenstein

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