Minimum energy control problem for the fractional positive electrical circuits is formulated and solved. Sufficient conditions for the existence of solution to the problem are established. A procedure for solving of the problem is proposed and illustrated by an example of fractional positive electrical circuit.
The minimum energy control problem for the positive continuous-time linear systems with bounded inputs is formulated and solved. Sufficient conditions for the existence of solution to the problem are established. A procedure for solving of the problem is proposed and illustrated by a numerical example.
The paper focuses on the problem of robust fault detection using analytical methods and soft computing. Taking into account the model-based approach to Fault Detection and Isolation (FDI), possible applications of analytical models, and first of all observers with unknown inputs, are considered. The main objective is to show how to employ the bounded-error approach to determine the uncertainty of soft computing models (neural networks and neuro-fuzzy networks). It is shown that based on soft computing models uncertainty defined as a confidence range for the model output, adaptive thresholds can be described. The paper contains a numerical example that illustrates the effectiveness of the proposed approach for increasing the reliability of fault detection. A comprehensive simulation study regarding the DAMADICS benchmark problem is performed in the final part.
Increasing interest, enthusiasm of sport lovers, and economics involved offer high importance to sports video recording and analysis. Being crucial for decision making, ball detection and tracking in soccer has become a challenging research area. This paper presents a novel deep learning approach for 2D ball detection and tracking (DLBT) in soccer videos posing various challenges. A new 2-stage buffer median filtering background modelling is used for moving objects blob detection. A deep learning approach for classification of an image patch into three classes, i.e. ball, player, and background is initially proposed. Probabilistic bounding box overlapping technique is proposed further for robust ball track validation. Novel full and boundary grid concepts resume tracking in ball_track_lost and ball_out_of_frame situations. DLBT does not require human intervention to identify ball from the initial frames unlike the most published algorithms. DLBT yields extraordinary accurate and robust tracking results compared to the other contemporary 2D trackers even in presence of various challenges including very small ball size and fast movements.