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Abstract

In the paper, an effective way to design asymmetrical optics for a uniform vertical surface illumination was presented. Assessment of the obtained distribution of luminance (illuminance) on the illuminated surface is done almost at the same time as designing the optical system elements. Advantage of the final application of the presented method in 3D will be independence from the implementation of time-consuming simulations in order to verify the already designed optics. Understanding the method and its application is simple and intuitive. Observing the luminance distribution, created on the illuminated surface almost at the same time as its design, allows to see the effect of adding the next elements of the optical system on this distribution.

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Authors and Affiliations

K. Kubiak
ORCID: ORCID
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Abstract

Designing, optimizing and analyzing optical systems as part of the implementation process into production of modern luminaires require using advanced simulation and computational methods. The progressive miniaturization of LED (light emitting diode) chips and growth in maximum luminance values, achieving up to 108 cd/m2, require constructing very accurate geometries of reflector and lens systems producing complex luminous intensity distributions while reducing discomfort glare levels. Currently, the design process cannot function without advanced simulation methods. Today’s simulation methods in the lighting technology offer very good results as far as relatively large conventional light sources such as halogen lamps, metal halide lamps and high pressure sodium lamps are concerned. Unfortunately, they often fail in the case of chip-on-board LED light sources whose luminous surface dimensions are increasingly often contained inside a cube of the side length below 1mm. With the high sensitivity of such small chips and lenses with dimensions ranging from a just a few to between 10 and 20 mm, which is presented in this paper, modern luminance distribution measurement methods, luminance modelling and ray tracing methods should be used to minimize any errors arising from incorrectly projecting the design in the final physical model. Also, very importantly, focus should be directed towards reducing a chance of making a mistake while collimating the position of the light source inside the optical system. The paper presents a novel simulation calculation method enriched with an analysis of optical system sensitivity to a light source position. The results of simulation calculations are compared with the results of laboratory measurements for corresponding systems.

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Authors and Affiliations

S. Słomiński
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Abstract

This paper presents modern methods for designing optical systems for luminaires in the context of long years of light sources development. It shows that the development of technology for producing increasingly precise optical systems has led to an evolution in the construction of luminaires with increased efficacy and utilizing more efficiently the features of a specific family of light sources. Methods for designing and modelling optical systems with the use of mathematical curves as well as advanced the free-forming method are described. The paper also shows methods for modelling light sources features, especially luminance ones, designed to make precise simulation calculations required in any luminaire design process. Knowledge of luminance distributions of light sources and precise luminance distributions of optical systems for luminaires raises the design process to a very high level, enabling positive modern light source features, such as high luminance and their small dimensions, to be used consciously while minimizing negative ones, such as discomfort glare, caused by luminaires. The paper presents the results of simulation calculations and laboratory measurements for a selected case of luminaire equipped with a discharge lamp of maximum luminance exceeding 30 million cd/m2.

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Authors and Affiliations

W. Żagan
S. Zalewski
S. Słomiński
K. Kubiak
ORCID: ORCID

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